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3D Engine Integration

How to integrate OTL into a 3D engine.

  • Implement OTL's Renderer interface starting from example implementation

Tree Creation

How to create trees in the designer.

  • Choose a generator
    • Set the parameters for the generator
  • Choose a mesher
    • Set the parameters for the mesher
  • Save definitions to Tree Designer File
  • Export
    • If you want static LOD, you can preprocess it:
      • Export to Tree Mesh File
    • If you want no LOD control at all:
      • Export to engine file format

Tree Loading

How to load trees.

Tree Rendering

How to render trees.