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Compiling the code

Open the project. You find it in the folder mk/msvc8.

In renderer.cpp change "#ifndef GL_ARB_multitexture" to "#if !GL_ARB_multitexture".

Make the programs run

I had to remove the manifest resource and let the compiler embedd it to properly run the applications.

Under appforest->Resource Files double click on appforest.rc. Click on the RT_MANIFEST folder and remove it. Now right click on the project and choose properties.

Under Linker->Manifest File change "Generate manifest" to true.

After compiling you need to change the debug working directory:

You find it under Debugging. Set it to "..\..\out\"

Now all that remains is to download and copy all needed dll files (like SDL.dll) into the program directory.